Tot Story 2 theatrically. But at Pixar, a creative crisis was growing within. We knew Toy Sfory 2 was having troubles. I don't think we realized how bad it was really going, and then we found out. It just was not shaping up to be at the level that we thought it needed to be. CATMULL: John came back from his European promotional trip and then came in and saw the reels and said, "You're right, it's not very good. " So at that point, we went down to Disney and said, "The film isn't very good. We have to redo it. " And they said, "It actually is good enough, "but more importantly, you literally do not have the time. " And what we said at the time was, "We can't deliver it the way it is. We have to do it over again. " We decided that the only course of action was to ask John to go in, right after he'd come off of A Bug's Life, without any rest, to go in and take over that film. My feeling was I could not ask anybody at Pixar to do something I was not willing to do myself. I said to him, "Well, I support you all the way. "I'd like to see you do this picture, but we also have a family here, "and you're gonna have to "make changes in your day-to-day routine. "You're gonna have to work normal hours. " This is a movie that was already fully into production. A lot of it was animated. It was a bullet train heading towards a release date. NARRATOR: Over a single weekend, John and his creative team from the first Tot Story reworked the entire script. John came back and pitched that story to the animation department. Just in that pitch, he totally fired everyone up and inspired everyone to really do the impossible. Nine months before it's supposed to come out, John threw the vast majority of the movie out and started over, which is unheard of. NARRATOR: With Tom Schumacher overseeing production for Disney, even he knew this was beyond the studio's control. LASSETER: After a while, he said, "Guys, you know better than I do "what it's gonna take to make this, so just go. "You have no time to wait for my approvals. "Just go, go, go, go, go. " DOCTER: There's kind of a chemistry with us. We just spin off each other well, or build on top of each other. It's always this core group of guys keeping each other in check. We were able to finish each other's sentences and take each other's ideas and heighten them, and someone else would heighten it even more. NARRATOR: They broadened the scope ofToy Story 2, introducing new characters and special effects, rivaling those of the best live-action epics. The animators were pushed to their limits. (BUZZ LIGHTYEAR GRUNTS) (BUZZ LIGHTYEAR SCREAMING) (GRUNTS) LASSETER: The amount of footage that was going through that studio was staggering. Seeing the work that's coming out of the animators, it's actually inspired me as a director. Give it to a good animator, "Okay, make this special, make this funny, "make this entertaining for this moment. " Some animators have the clear character stamps, like Doug Sweetland. I was thinking that Woody would be coming outta the saloon. Give us something like. . .boof! LASSETER: There's reasons for every single movement he does, which is hilarious. He's not, like, looking at her. He's kind of, like, looking over her shoulder, like, "Say, little missy, seen any trouble around these parts?" Say, little missy, you notice any trouble around these parts? (LAUGHS) Nary a bit! Not with Sheriff Woody around ! Wait, wait, wait! I got it, I got it. This is great. Okay, the bandits got the critters tied up in the burning barn, and now for the best part! "Help us! The barn's on fire!" "I've got you, critters. No need to worry. Woody saves the day again !" RANFT: You're trying to find what you would hope the audience would feel when they're watching this movie. Every other department is on board to use the environment, the color, the lighting, the
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