done. There were areas they could go to that they couldn't even consider in traditional special effects. Ed's group really equaled change. To improve speed and resolution, Ed's team developed the Pixar Image Computer, the most powerful graphics computer of its day. Its software transformed high-resolution imagery into 3-D, and was used in medical imaging and satellite photo analysis. But after years of trying to sell their high-end computer software to limited markets, George Lucas' interest was growing thin. I think it was very esoteric and it was very hard to make a business out of that. So once we had the EditDroid and we had all the things we needed, then I decided that I didn't want to run a company that sold software. And John and Ed were dead set on making animated films, and their dream was to make an animated feature. And I said, "Great, but, you know, to do this on a grand scale, "it's gonna take at least, you know, $30, $40 million investment, "which we don't have. " To keep the team together, Ed and Alvy gained Lucas' support to spin off the division and call it "Pixar. " Over the next year they struggled to find the one investor who could foresee their potential. An unexpected visitor to Lucasfilm was Steve Jobs. Steve was 21 when he co-founded Apple Computer, revolutionizing the concept of user-friendly personal computing with the Apple ll and the Macintosh. By the age of 30, he had become a multimillionaire, selling his innovative computers all over the world. I was still at Apple at the time. I was turned onto it by a guy named Alan Kay, who I worked with. And, so Alan and I hopped in a car and rode up to Lucasfilm. So on the limousine ride up there, I explained to Steve what these guys were, what their history was, what the potential was. Then a very good thing happened. That was the first time I met Ed, and he shared with me his dream to make the world's first computer-animated film. And I, in the end, ended up buying into that dream, both spiritually and financially. Steve Jobs took a chance and invested $10 million to launch Pixar. The stuff that Ed and his team were doing was at the very high end, and I could see that it was way beyond what anyone else was doing. We had the fortune to have Steve Jobs, who believes in passion and vision. He was responding to this passion. It was really exciting when Steve was the one that bought our group. I remember Ed came to me, and he says, "Let's do a little animated film, something that says who we are. " I wanted something simple and geometric, and I was sitting there at the desk kind of thinking. And I just kept staring at this lamp, and it was sort of like a classic Luxo lamp. I just started moving it around like it was alive. I love bringing inanimate objects to life, in maintaining the integrity of the object, and pull personality and movement and physics out of that. In 1987, Luxo Jr. became the first three-dimensional computer-animated film nominated for an Academy Award. Luxo is the one that changed everything. It was a pure little story. And once we hit it with that, then it became a new goal for everybody. It was the combination of the new medium and John really bringing a character to life that made people say, "Oh my God. " You know, and the smart ones say, "Look at this potential here. " A hopping Luxo lamp would become a symbol of Pixar's optimism and determination. The image I remember most is John Lasseter sitting there in that graphics lab with deadlines approaching, struggling with the machine. Just one man, one machine, trying to produce this animation. Early in Pixar, when we were sitting in a hallway, sharing one computer, me and Eben and Bill and Ed, we'd sit there and just kind of be sharing time, and I would always take the midnight shift. Got most of my animation done on all the short films from about
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